Once again, I’m overdue writing this, but that’s just life, and me, because I take a while to process things. Especially if they involve lots of people, which this did. Two weekends ago I took myself and my work to ArcadeCon‘s Artists Alley, not knowing what to expect but hoping for the best. It was my first proper convention as an artist – I did go to OctoCon last year, but as far as the Artists Alley was concerned it was pretty crap.
ArcadeCon was the exact opposite. I had a fantastic weekend, met a ton of lovely people, and got to hang out with the three talented ladies I met at OctoCon – Leeann, Anthea, and Katie. The con was well-organised, there were a lot of really interesting people there including some amazing cosplayers, and the staff looked after us really well – even when I committed stupid and poured water all over my table. Although I will say, in my defence, I managed to do it precisely enough that nothing actually got destroyed.
It was a great learning experience, too; I learned a lot about what people like in terms of my art, and I think I found my area of expertise: tough, hot men. These guys turned out to be the top attractions at my table:
There’s a fairly obvious theme here, no? I’ve decided to embrace it, so now it’s my mission to draw and paint more hot tough guys. It’s a dirty job, but someone has to do it. I’m ready. I’ll take one for the team.
My pendants were a big success; I only have three left now, so I really need to make more. Which is great, because I really enjoy making them, and it was beyond cool to see people walking around wearing something I made. I sold my curse box as well, within a couple of hours, so I’ll be making more of those too.
I also learned something about con commissions. I only took one, but that one taught me a lot. The girl didn’t pay me up-front but said she’d be back the next day; she was, but only to ask how much it would be, and could she come back for it later? I told her she could pay whatever she wanted (since I wasn’t really happy with it), and I’d hold onto it for her. I never saw her again.
Now, I’ll fully admit that it was my mistake for not taking payment up-front, which I usually do and should have done, and I’m really not even annoyed about it. But I don’t think I’ll be doing any commissions at future cons anyway, because I just don’t have the mental capacity to be surrounded by people and still concentrate on a drawing. Instead, I’m going to offer con attendees a discount on my regular commissions, and if anyone signs up I’ll do them at home, when I can actually do a good job.
Speaking of commissions, I finally have some proper information about commissions up! I might adjust the prices and details slightly in the future, but it’s only meant to give a rough idea anyway. I tried to make strict categories featuring everything I do, but it’s impossible, so we’re just going to wing it. I like keeping things flexible anyway, because it lets me tailor things to everyone individually.
Overall, ArcadeCon was a big success for me personally, and an inspiration as well. That’s one really cool thing about spending a weekend hanging out with like-minded creative folks – you come back overflowing with ideas. At least I did. I still haven’t really managed to recover from the lack of sleep because ideas must be written down and tried and sketched out and so on.
I want to say a big thank you to everyone who came to see me at ArcadeCon and said lovely things about my art! It means the world to me and I’m truly grateful to have gotten such a positive response.
The next convention for me will be Nom-Con in August, and then Eirtakon in November. I’m already looking forward to them, and working on new art and prints and other stuff to bring along. If you’ll be there and have any suggestions or requests for future cons, or maybe you were at ArcadeCon and just want to say hi, leave me a comment!